Neuron Games, Inc. is a video game development studio founded by Randell Trulson in 1997. Neuron is dedicated to creating the best video gaming experiences possible with the technology available for Microsoft Windows and Xbox 360 consoles.





The Norman Show Eps. 1 – How to break into the games industry

November 14th, 2011 by Randell

Hey everyone! Welcome to the first episode of The Norman Show! This show is dedicated towards newcomers to the gaming community and give updates on what is happening here at Neuron, the greatest games laboratory on Earth!


For simple instructions on how to enter the ATI graphics card giveaway go here:
How to Enter

For official rules go here:

Official Rules




“The Norman Show” Coming this Monday!

November 10th, 2011 by Randell

OMG!  This has been such a long time in the making, but it is finally here!  Norman will be among us this Monday!  Norman has taken a considerable amount of resources and this first show was in the render farm for like 5 days!  He is out and about and ready to bring you news about Neuron and information on how to make your own games.  Just go to www.YouTube.com/NeuronGames this Monday.  Oh, and please subscribe!.

Oh, and you can become friends with Norman if you like by going here.  www.facebook.com/NormanFistula




Making of Norman – Vertebra

August 5th, 2011 by Randell

Norman was just brought to life recently, and is still under development. However, you can be friends with Norman Fistula on his facebook page. He would be more than happy to have you as a friend.

I have been working on the Norman project off and on for some time now, but it is all coming together finally.  Norman is our company mascot so to speak, so I really wanted him to look good.  There is so much that has went into building him that there is no way to cover it in a single blog.  You could literally write a book about his construction.  Anyhow, one of the smallest, yet challenging pieces to build was his vertebra.  After examining several anatomy books I found no real way of using a template to make one.  A vertebra has got to be one of the most complex biological things to model.  I didn’t even know that there are two tube like holes on each side for blood vessels and the like.  Not to mention that I thought that the spinal cord ran through the center like a tunnel.  Not so.  Anyhow, here is a real, anatomically correct vertebra model used as a reference object for all of Norman’s vertebra.

Isn’t it weird that the plural for vertebra is vertebra……kinda like sheep are plural for sheep.  Hmmm…. so I could say I used vertebra from sheep and you wouldn’t know if I used one vertebra from one sheep, tons of vertebra from one sheep or tons of vertebra from a heard of sheep….stupid.




Mouse for our help system

August 1st, 2011 by Randell

Like the Xbox controller, it is difficult to find a royalty free image free of company logos and at the angles we always want. So this is a virtual mouse that we can use in our games for the help. Now we can have a mouse in any color / design we want at any angle we want. Yeah!

Clay Mouse

This is a simple clay rendering of the model.

Bumble Bee Mouse

This one is cool because of the contrast.  I doubt we would use it in a game though.

Violet Perled Mouse

Tried one out with reb perl on Blue which made it sorta violet.

Blood Mouse

My favorite, the blood mouse!  It leaves trails of blood behind as you push it !!!! ah….just kinding




Helping out the Help System

July 25th, 2011 by Randell

In just about every video game that exists there has to be some sort of instructions or help system.  On a PC of console system the instructions have to be built into the game for obvious reasons.  For our games we wanted to show the controls for keyboard, mouse, and Xbox controller.  Unfortunately to find a suitable royalty free image is a pain in the ass for an Xbox controller.  Either the image is too small, the angle is wrong, the color isn’t suitable….Then you have to photoshop the hell out of it.  Forget it!  If we make a controller in 3D Studio, it will be ours.  It can then be any color we want, on any background we want, at any angle we want.  So here is our virtual Xbox controller I made for our game help systems.

Clay wire frame of Xbox controller

Traditional White Xbox Controller

Black Xbox Controller

Typical view that used in help system